GLUMDARK
Random Tables of the Macabre and Mundane
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Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Ignoble Ends
Incendiary Incidents
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator NEW
Wild Wild Weather NEW
Creatures & Characters
A Life in Three Acts NEW
Animal Oddities
Extremely Unexpected Creatures
Lost and Broken Demigods
Normal People
NPC Generator
NPC Name Generator NEW
Personal Mottos
Suspicious Strangers
Working Stiffs NEW
Powers & Effects
Curses! Curses!
Devilish Deals NEW
Diseases
Double Deformity
Dumb Cantrips for Bad Wizards
Peculiar Potions NEW
Items & Artifacts
Abhorrent Artifacts
A Critical Armament NEW
Arcane Artifacts
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components NEW
Things Found in a Dungeon
Things Found in a Mage's Tower
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Quest Seed Generator (d6)
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
1
A cave-dwelling crocodile is storming towards the Impenetrable Jail to find the the Woven Baton. You must fortify and protect the area!
2
A sadistic surgeon named Oommen Bidderfood stole your family heirloom and now they must suffer. Find a teenage man named Markan in the nearby graveyard. They may know where Oommen is.
3
You must escort the adept Escott to the King's Battlefield of Defeat. It is there that they will finally find what they lost: a handful of corks that shimmers magically and seems extremely valuable.
4
A pious schoolboy named Melia is in need of something: a looking glass that burns to the touch. Melia is willing to provide favor with the local lord in exchange for finding it.
5
The scout Fran Ando was pushed off a cliff. At least one clue was left behind: an empty, torn satchel. Find out who did it.
6
A blackguard named Nori Bajwa is using a series of magical portals to stalk you. Deal with it.