Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator
NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator
NEW
Wild Wild Weather
NEW
Creatures & Characters
A Life in Three Acts
NEW
Lost and Broken Demigods
NPC Generator
NPC Name Generator
NEW
Personal Mottos
Working Stiffs
NEW
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Powers & Effects
Devilish Deals
NEW
Diseases
Dumb Cantrips for Bad Wizards
Peculiar Potions
NEW
Items & Artifacts
Abhorrent Artifacts
A Critical Armament
NEW
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components
NEW
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Quest Seed Generator
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
Refresh the page to see more.
1
You've become terribly lost within the Strait of Seven Hands, with no memory. You seem to be in a meadow at dusk.
2
A deviant menace named Yukio Karmer is using a series of magical portals to stalk you. Deal with it.
3
You must escort the baron Krist to the Beggar's Dungeon of Chaos. It is there that they will finally know peace.
4
You awake imprisoned at the Valley of Sacrifice, with a strange vision running through your mind. You appear to be inside of a cell and hear lightning cracking outside.
5
Uncover the Altar of Tongues and seize the Lash of Summoning. It won't be easy. The caves you must proceed through are haunted.
6
Guard the baron Ozbej Zagar on their mission to the Eastern Arena.