Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator
NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator
NEW
Wild Wild Weather
NEW
Powers & Effects
Diseases
Dumb Cantrips for Bad Wizards
Peculiar Potions
NEW
Creatures & Characters
A Life in Three Acts
NEW
Lost and Broken Demigods
NPC Generator
NPC Name Generator
NEW
Personal Mottos
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Items & Artifacts
Abhorrent Artifacts
A Critical Armament
NEW
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components
NEW
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Quest Seed Generator
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
Refresh the page to see more.
1
A suspected necromancer named Jet Krajnebenjak is hunting you and will stop at nothing until you are dead. Deal with it.
2
Something bad is burning the forest a week's hike from Farland's Chamber. It is up to you to set things right.
3
Search the Bulwark of The Goat and seize the Cane of Attraction. It won't be easy. You must sail across a large lake with a giant carnivorous beast lurking beneath the waves.
4
Visit the Creaking Barrow of Dread, located on the shores of the lake of Joy's Court. There, you must find three monster nests and destroy them.
5
Hunt down a water-breathing brain eater, last seen in the Nest of The Serpent. It can only be killed with holy flame.
6
You've become terribly lost within the Blighted Fen, with one leg caught in a metal snare. You are floating on a makeshift raft, headed downstream slowly.